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LLAAPPSSEE

158 Art Reviews

35 w/ Responses

<3<3<3

When do we get the Sluggdogg cinematic universe?

Noltrollroll responds:

shhhh it's coming soon. when i finally learn wtf the 12 principles of animation are 😭

😎😎😎

Reminding me of Alan from Smiling Friends.

Preeeeetty panels.

AntonM responds:

Thanks!!

<3<3<3

Wait, whaaaaat? You dun did some art for Max Cooper? NICE!

Nice, has some BLAME! manga vibesies.

Rad.

I love all the early iterations concept artists go through. Even when I'm working on random digi-art / renders I have a hard time picking lighting / color, etc. It's always a curious moment when you have to make that final decision to finish the thing. Just have to go for it (or keep multiple copies :P). It probably also helps when you have a team of people with input too.

The gun design here reminds me of the sniper in the recently released (and Valorant/CS:GO inspired) "Spectre: Divide" -- it has the triple holo-sight set up.

The design here makes Chamber look like a young Yakuza member, hah.

BasilBalanon responds:

You're right, it's super fascinating! Working on a design solo where all of the creative burden falls on you will probably be completely different to producing designs alongside a team than can iterate and decide on things together based on the creative direction of a project as well as the gameplay considerations

Me loves it.

Mutant from the primordial ooze, busking on the streets of the internet. I will be forgotten by time. A temporary fascination. Use me up. I am yours. Help me feel useful...

Aname Goeshere @LLAAPPSSEE

♪

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